Articles Posted in the PHOTOSHOP TUTORIALS Category

  • Frosted Glass Text Effect

    This tutorial will explain how to create a beautiful frosted-rolled glass inspired text effect, using Photoshop Filters and Layer Styles.


    Final Image Preview


    Resources

    fire texture 02 by Fire-Love-Account.
    Weathered Texture by greyghostXXX.
    Atrox font.


    Step 1

    Create a new document, 1152×864 pixels, set the Foreground color to #006d68, and the Background color to #004e49, then, go to Filter -> Render -> Clouds.

    Place the “fire texture 02″ on top of the Background layer, and change its layer’s Blend Mode to Multiply, and its Opacity to 50%.

    Place the “Weathered Texture” on top of both layers and change its layer’s Blend Mode to Soft Light.


    Step 2

    Create the text using the color #7b7b7b. The font used is “Atrox”, and the Size is 330 pt.

    Duplicate the text layer, and change the copy’s Fill value to 0%.


    Step 3

    Double click the original text layer to apply the following Layer Style.

    - Drop Shadow: Just change the color to #686868.

    - Inner Shadow: Change the color to #737373, the Distance to 0 and the Size to 10.

    - Bevel and Emboss: Change the Technique to Chisel Hard, the Depth to 150, the Size to 27, and the Soften value to 5. Un-check the Use Global Light box, then, change the Angle to 90, the Altitude to 30, the Gloss Contour to Gaussian, and check the Anti-aliased box. Also, change the Highlight Mode to Overlay, its color to #ded96c, and the Shadow Mode’s color to #7b7b7b.

    This is what you should get after applying the style above:


    Step 4

    Press the Ctrl/Cmd key, and click a text layer’s tumbnail (icon) to create a selection.

    Create a new layer between the two text layers and call it “Texture”. Fill the selection with the color #005954. Then go to Select -> Deselect (or press Ctrl/Cmd + D) to get rid of the selection.

    Set the Foreground color to #006d68 and the Background color to #004e49.


    Step 5

    It’s time to apply the Filters to create the texture, so change the values as shown in the images below for each filter. Start by going to Filter- > Texture -> Mosaic Tiles:

    Next, go to Filter -> Artistic -> Dry Brush:

    Now, change the “Texture” layer’s Blend Mode to Hard Light.


    Step 6

    Double click the copy (top) text layer to apply the following Layer Style.

    - Outer Glow: change the Blend Mode to Overlay, and the color to #00a49d.

    - Inner Glow: Change the Blend Mode to Overlay, the Opacity to 50%, the Noise to 50% as well, the color to 8df4f2, the Technique to Precise, the Source to Center, and the Size to 20.

    - Bevel and Emboss: change the Technique to Chisel Hard, the Depth to 150, and the Size to 10. Un-check the Use Global Light box, then, change the Angle to 110, the Altitude to 15, the Gloss Contour to Cove – Deep, and check the Anti-aliased box. Also, change the Highlight Mode to Vivid Light, and the Shadow Mode’s color to #7b7b7b.

    - Contour: Choose the Rolling Slope – Descending contour, and check the Anti-aliased box.

    - Texture: choose the Metallic Snakeskin Pattern, and change the Depth to 20.

    This will add a nice glossy effect to the text.


    Step 7

    Right click a text layer and choose Create Work Path.

    Create a new layer right below the original text layer and call it “Stroke”, then choose a hard round 7 px brush.

    Set the Foreground color to #159282. Then, pick the Direct Selection Tool, right click the path you’ve just created, and choose Stroke Path.

    Choose Brush from the Tool drop down menu, and make sure that the Simulate Pressure box is unchecked.

    Hit Enter/Return to get rid of the path.


    Step 8

    Double click the “Stroke” layer to apply the following Layer Style:

    - Drop Shadow: Just change the Size to 2.

    - Bevel and Emboss: Change the Gloss Contour to Cone – Inverted and check the Anti-aliased box. Also, change the Highlight Mode to Vivid Light, and the Shadow Mode’s color to #009d9e.

    - Contour: Choose the Cone – Inverted contour and check the Anti-aliased box as well.

    - Texture: Just choose the Clouds Pattern.

    This is what you should get.


    Step 9

    Ctrl/Cmd + Click a text layer’s thumbnail once again to create a selection, then press Delete to get rid of the inner part of the stroke. .

    With the text selection still active, create a new layer on top of all layers and call it “Soft Brush”, then change its Blend Mode to Overlay and its Opacity to 50%. Set the Foreground color to #90eadc, and use a soft round brush, with a quite big size (aroud 100 px) to add some bright dots over some parts of the text. Try not to add too much dots as this will ruin the original effect.

    Create another new layer on top of all layers and call it “Color Brush”, then change its Blend Mode to Hue and its Opacity to 20%. Set the Foreground color to #eaddd6, and use a little bit bigger soft round brush (aroud 150 px) to add some color dots. The color is very subtle, but it adds nice depth to the effect. Try not to overdo it as well.


    Step 10

    Next, we are going to apply the same effect using different colors to a star shape. So pick the Polygon Tool, and make sure that the “Shape Layers” icon in the Options bar is clicked, then enter 5 in the “Sides” box.

    Also in the Options bar, under the Polygon Options, check the Star box and set the “Indente Sides By:” value to 50%. Then, set the Foreground color to #7b7b7b.

    Create the star shape wherever you want to, then duplicate the shape layer and set the copy’s Fill value to 0%.


    Step 11

    Double click the original shape layer to apply the following Layer Style:

    - Drop Shadow: Change the color to #686868, the Distance to 3, and the Size to 3 as well.

    - Inner Shadow: Change the color to #737373, the Distance to 0 and the Size to 5.

    - Bevel and Emboss: Change the Technique to Chisel Hard, the Depth to 150, the Size to 14, and the Soften value to 3. Un-check the Use Global Light box, then, change the Angle to 90, the Altitude to 30, the Gloss Contour to Gaussian, and check the Anti-aliased box. Also, change the Highlight Mode to Overlay, its color to #ded96c, and the Shadow Mode’s color to #7b7b7b.

    This is almost the same Layer Style applied to the original text layer, but using different size values to suit the shape used. So you can modify the values depending on the shape you created and its size compared to the text.


    Step 12

    Now double click the copy shape layer to apply the following Layer Style:

    - Outer Glow: Change the Blend Mode to Overlay, the color to #a46000, and the Size to 3.

    - Inner Glow: Change the Blend Mode to Overlay, the Opacity to 50%, the Noise to 50% as well, the color to #cfad7b, the Technique to Precise, the Source to Center, and the Size to 10.

    - Bevel and Emboss: Change the Technique to Chisel Hard, and the Depth to 150. Un-check the Use Global Light box, then, change the Angle to 110, the Altitude to 15, the Gloss Contour to Cove – Deep, and check the Anti-aliased box. Also, change the Highlight Mode to Vivid Light, and the Shadow Mode’s color to #7b7b7b.

    - Contour: Choose the Rolling Slope – Descending contour, and check the Anti-aliased box.

    - Texture: Choose the Metallic Snakeskin Pattern, then change the Scale to 50% and the Depth to 20.

    Once again, this is similar to the copy text layer’s Layer Styles, but with different size and color values.


    Step 13

    Create a new layer on top of the original shape layer, call it “Star Texture”, and change its Blend Mode to Hard Light. Then Ctrl/Cmd + Click the shape’s vector mask thumbnail to create a selection.

    Fill the selection with the color #8f7708, then press Ctrl/Cmd + D to get rid of the selection.

    Set the Foreground color to #4e4400 and the Background color to #8f7708. It’s time to apply the Filters to create the texture (like we did in Step 5), so change the values as shown in the images below for each filter. Start by going to Filter- > Texture -> Mosaic Tiles:

    Next, go to Filter -> Artistic -> Dry Brush:


    Step 14

    Creating the path to add the stroke is a little bit different as this is a shape. You’ll need to pick the Direct Selection Tool, click the star shape itself, then click and drag around the star shape to select its anchor points. After that, go to Edit -> Copy to copy the path

    Create a new layer below the original shape layer and call it “Star Stroke”, then go to Edit -> Paste to paste the path to the new layer.

    Set the Foreground color to #958938 and choose a hard round 7 px brush.

    Pick the Direct Selection Tool again, then stroke the path just like you did before. Right click the path you’ve just created, and choose Stroke Path. Choose Brush from the Tool drop down menu, and make sure that the Simulate Pressure box is unchecked. Hit Enter/Return to get rid of the path.

    After that, Ctrl/Cmd + Click the shape layer’s vector mask thumbnail and press Delete to get rid of the inner parts of the Stroke, and preass Ctrl/Cmd + D to get rid of the selection.


    Step 15

    Double click the “Star Stroke” layer to apply the following Layer Style:

    - Drop Shadow: Just change the Size to 2.

    - Bevel and Emboss: Change the Gloss Contour to Cone – Inverted and check the Anti-aliased box. Also, change the Highlight Mode to Vivid Light, and the Shadow Mode’s color to #9e8e00.

    - Contour: Choose the Cone – Inverted contour and check the Anti-aliased box as well.

    - Texture: Just choose the Clouds Pattern.

    This is what you should get.


    Final Image

    And that’s it! You can use other color shades as well if you like, and the effect will look awesome on all colors.

    Hope you enjoyed the tutorial and found it useful.


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  • Cool Unusual Text Effect

    This tutorial will explain how to create an amazing 3D-like text effect using some gradient fills, lasso tools, and the Dodge and Burn Tools. It is really simple but the final result is great. Lets get started.


    Final Image Preview


    Resources

    Familian font.


    Step 1

    Create a new document, 800×500 pixels, or any other dimensions depending on the text you’re going to create. Then, set the Foreground color to #b7e101, and the Background color to #74a203, and pick the Gradient Tool. Choose the Foreground to Background fill, and click the Radial Gradient icon in the Options bar, then click and drag from the center of the document to one of the corners to create the gradient fill.

    Create the text in Bold All Caps using the color White and the font Familian with a Size value of 175 pt, then, set the Tracking value in the Character panel (Window -> Character) to 100 to avoid overlapping.

    Go to Layer -> Rasterize -> Type to rasterize the text layer, then duplicate the text layer and make the original layer invisible by clicking the eye icon next to it.


    Step 2

    Double click the copy text layer to apply a Gradient Overlay effect, and click the Gradient box to create the gradient used.

    There are only two colors used: #fffca6 to the left, and #cce80d to the right.

    This is how the text should look like.


    Step 3

    Go to Edit -> Transform -> Skew, and move the upper corners to get a result similar to the one below. Then press Enter to get out of the Skew Mode

    Pick the Rectangular Marquee Tool, and draw a 5 x 188 px rectangle on top of the first letter. You can check the dimensions in the Info panel (Window -> Info).

    Create a new layer on top of all layers then fill the selection with white. Go to Select -> Deselect (or press Ctrl + D) to get rid of the selection.

    Go to Filter -> Blur -> Gaussian Blur and enter 2.5 for the Raduis value.


    Step 4

    Create a new 24 x 195 px selection, create another new layer, fill the selection with white, and get rid of the selection.

    Go to Filter -> Blur -> Gaussian Blur and enter 9 for the Raduis value this time.

    Select both blur layers then go to Layer -> Merge Layers, and rename the merged layer to “Blur”.


    Step 5

    Go to Edit -> Transform -> Rotate, and rotate the blurred part as below, then press Enter.

    Duplicate the “Blur” layer and move it so that you have blur placed over each letter. Then, select all the Blur layers and merge them (Layer -> Merge Layers).

    Ctrl + Click the copy text layer’s thumbnail (icon) to create a selection, then go to Select -> Inverse to invert the selection.

    Press Delete to get rid of the outer parts of the blur, then press Ctrl + D to get rid of the selection.


    Step 6

    Make the original text layer visible again.

    Go to Edit -> Transform -> Skew, and skew this text a bit more to the right. Press Enter when done.

    Go to Edit -> Transform -> Scale, and scale the text down vertically. Don’t forget to press Enter after you do so.

    Make sure that the original text layer is selected (active), and click the “Lock transparent pixels” icon in the Layers panel. Set the Foreground color to #689106 and pick the Paint Bucket Tool. Un-check the Contiguous box in the Options bar then fill the white part with the Foreground color.


    Step 7

    Create a new layer on top of the original text layer. Pick the Polygonal Lasso Tool and draw a selection around the empty areas between the two text layers.

    Once you create the selection fill it with the same Foreground color then get rid of the selection (Ctrl + D).

    Do the same for the rest of the letters, then merge this layer with the original text layer.


    Step 8

    Next we are going to use the Dodge Tool and Burn Tool to lighten and darken certains areas.

    Pick the Dodge Tool, set the Range to Midtones and the Exposure to 30% (in the Options bar). If you are working on edges you’ll need to select those edges (using the Polygonal Lasso Tool) so that they look sharp, then, lighten the lower part of the selection.

    As for curves, no need for selections.

    Use the Burn Tool with the same settings as the Dodge Tool to darken the areas left.

    Using the Dodge and Burn tools help give depth to the 3D effect.


    Final Image

    Hope you enjoyed the tutorial and found it useful.


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  • Fabric Text Effect

    This Photoshop tutorial explains how to use Layer Styles and two patterns to create a nice looking fabric text effect.


    Final Image Preview


    Resources

    Seamless Plaid 0024 by AvanteGardeArt
    Seamless Plaid 0033 by AvanteGardeArt
    Strenuous font


    Step 1

    Open the Seamless Plaid 0024 image, then go to Image -> Image Size, and type 150 in the Width (and Height) fields then click OK.

    Go to Edit -> Define Pattern, and type in a name for the pattern. Here, it is “Background”.


    Step 2

    Open the Seamless Plaid 0033 image, then go to Image -> Image Size, and type 300 in the Width (and Height) fields then click OK..

    Go to Edit -> Define Pattern, and type in a name for the pattern. Here, it is “Texture”.


    Step 3

    Create a new 1200 x 768 px document. Pick the Paint Bucket Tool, and choose Pattern from the Fill dropdown menu in the Options bar. Next, choose the pattern you’ve just defined (Background pattern) from the patterns menu and fill the background with it.

    Go to Image -> Adjustments -> Hue/Saturation, and change the Saturation value to 60. This will brighten up the pattern color.

    Create the text in black. The font used is Strenuous, the Size is 300pt, and the Tracking value is set to 75 to increase the space between the letters.


    Step 4

    Double click the text layer to apply the following Layer Style:

    - Drop Shadow: Un-check the Use Global Light box, change the Angle to 92, the Opacity to 80%, the Distance to 20, the Spread to 20, and the Size to 27.

    - Inner Shadow: Change the color to #2a530b, the Opacity to 85%, the Distance to 18, the Spread to 25, and the Size to 37.

    - Outer Glow: Change the Spread to 47 and the Size to 10.

    - Inner Glow: Change the Blend Mode to Multiply, the color to #1ba500, and the Size to 13.

    - Bevel and Emboss: Change the Size to 20, check the Anti-aliased box, change the color to #c8e833, and set the Shadow Mode Opacity to 0%.

    - Contour: Choose the Gaussian contour, check the Anti-aliased box, and set the Range to 100.

    - Texture: Choose the “Texture” pattern, change the Scale to 75%, the Depth to 5%, and check the Invert box.

    - Satin: Change the Blend Mode to Overlay, the color to #2c0402, the Opacity to 100%, the Angle to 90, the Distance to 63, the Size to 63 as well, choose the Ring contour, and check the Anti-aliased box.

    - Color Overlay: Change the color to #2d8900, and the Opacity to 50%.

    - Pattern Overlay: Choose the “Texture” pattern, and change its Scale value to 75% (this should match the Bevel and Emboss Texture Scale value).

    - Stroke: Change the Size to 7, make sure the Position is set to Outside, change the Fill Type to Pattern, and choose the “Texture” pattern, then change the Scale value to 50% (a value less than the original Pattern Overlay Scale value).

    And you’re done! You have a nice fabric text effect that uses only two patterns and a couple of Layer Effects.


    Final Image

    Hope you enjoyed the tutorial.


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  • Clouds Text Effect

    This tutorial explains how to use simple brushes to create an easy clouds text effect.


    Final Image Preview


    Resources

    Cloud brushes by Adaae-stock.


    Step 1

    Create a new 1000 x 500 px document. Set the Foreground color to #3497b6 and the Background color to #97d5e6. Pick the Gradient Tool, choose the Foreground to Background gradient, and click the Linear Gradient icon in the Options bar at the top. Then, click and drag from the top to the bottom of the document to create the gradient.


    Step 2

    Create the text in white using the font Arial Black. In the Character panel (Window -> Character), set the Size to 350 pt and the Tracking value to 100.

    Ctrl/Cmd + Click the text layer’s thumbnail to create a selection.

    Make the text layer invisible by clicking the eye icon next to it.


    Step 3

    Pick the Brush Tool, set the Foreground color to white, create a new layer on top of the text layer and call it “Clouds”.

    Pick one of the Cloud brushes, reduce its size to something around 200 to 300 px, then start adding the brush inside the selection. You can use more than one brush to add some variations. Don’t leave lots of empty spaces, just enough for the clouds to maintain their details.

    Once your done, go to Select -> Deselect (or press Ctrl/Cmd + D) to get rid of the selection.


    Step 4

    Right click the text layer and choose Create Work Path.

    Pick the Eraser Tool, then open the Brush panel once again.

    Choose the “Per Stroke Brightness Variance” brush and modify its settings as shown below:

    - Brush Tip Shape:

    - Shape Dynamics:

    This will create a jagged edges brush.


    Step 5

    Pick the Direct Selection Tool, select the “Clouds” layer so that it is the active layer, right click the work path and choose Stroke Path.

    Choose Eraser from the Tool drop down menu, and make sure that the Simulate Pressure box is un-checked. Click OK.

    This will stroke the path with the Eraser Tool brush, making the edges more fluffy and feathery. Hit the Enter/Return key to get rid of the path.


    Step 6

    Create a new layer right on top of the Background layer and change its Opacity to a value around 30%. Then, pick some of the cloud brushes again to add some clouds on that layer.

    And that’s it!


    Final Image

    Hope you enjoyed the tutorial.


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  • Vintage 3D Text Effect in Photoshop CS6

    The 3D Environment in Photoshop CS6 is a great way to create amazing 3D text effects without the need for any other 3D software. This tutorial will explain how to use the many tools and settings to create a nice vintage 3D text effect.


    Final Image



    Resources

    Great Vibes font.


    Step 1

    Create a new 1000×1000 px document, set the Foreground color to #acacac, and fill the Background with that color using the Paint Bucket Tool.

    Create the text in white. The font used is Great Vibes, and the Size is 250 pt.

    If you have more than one line of text, click the “Right align text” icon in the Options bar, then change the Leading value to a value that will decrease the space between the lines without making them overlap. The value used here is 230 pt, but if you are using a different text, then you might need to use a different value.


    Step 2

    With the text layer selected, go to Type -> Extrude to 3D. This will convert the text into a 3D mesh.

    To access the 3D mesh settings and properties, you’ll need to open two panels: The 3D panel, and the Properties panel (both found under the Window menu).

    The 3D panel has all the components of the 3D scene, and when you click the name of any of those, you’ll be able to access its settings in the Properties panel. So make sure to always select the name of the element you want to modify in the 3D panel before you change its settings in the Properties panel.

    In the new 3D environment in CS6, there are no special 3D Tools anymore. If you select the Move Tool and check its Option bar now, you’ll find a set of 3D Modes for the tool to the right of the bar. When you choose one of those, you can then click and drag to perform any changes (on the selected element in the 3D panel).


    Step 3

    To start modifying the 3D mesh, select its name in the 3D panel, then move to the Properties panel, and change the Extrusion Depth to 100.

    Click the Cap icon at the top, then change the Width to 20%, and the Contour to Gaussian. This will make the edges a bit rounded.


    Step 4

    If you want to check how the mesh looks from a different angle, you can pick the Move Tool, click “Current View” in the 3D panel, then click and drag in an empty area to move the scene around.

    It’s better to move the scene (the camera view) instead of the mesh itself. This helps prevent any unwanted change in the lighting.

    If you want to move the mesh, make sure that it is a permanent change (not only to change the view). Then, you can click the mesh in the 3D scene (or select its name in the 3D panel), and use the 3D axis to make any changes.

    The arrows at the ends of the axis move the mesh, the part below them is used for rotation, and the cubes are used for scaling. The cube in the center is used to scale the object uniformly. All you need to do is click and drag the wanted part.

    It might seem a bit hard at first, and things will start flying everywhere, but you’ll get used to working in the 3D space with time and practice.

    You can as well enter certain values to change the settings. So click the Coordinates icon in the Properties panel, then change the X Rotation value of the 3D mesh to 90°.

    This will rotate the mesh so that it faces upwards.

    You’ll notice that the mesh is floating above the ground plane. To fix that, go to 3D -> Snap Object to Ground Plane.


    Step 5

    Now, you’ll need to change the Camera View so that it point towards the text. Go ahead and use the Move Tool 3D Modes to move your camera around until you like the view.

    You can save the camera position by clicking the “Save…” option from the View drop down menu in the Properties panel.

    Enter a name for the view then click OK.

    The camera view will be saved, so if you change the camera angle then want to get back to this view, you can choose it from the View drop down menu, or click its name down the 3D panel.


    Step 6

    Time to modify the 3D mesh materials. Start by clicking the “Front Inflation Material” in the 3D panel. In the Properties panel, change the Diffuse color to #a1a1a1, the Specular to #a6a6a6, the Illumination to #080808, and the Ambient to #8d8d8d. Then change the Shine value to 80%, the Reflection to 30%, and the Refraction to 1.37.

    Move on to the “Front Bevel Material”. Change the Diffuse color to #a8a7a5, the Specular to #c9cacc, the Illumination to #080808, and the Ambient to #000000. Then change the Shine value to 66%, the Reflection to 20%, and the Refraction to 1.21.

    Next is the “Extrusion Material”. Use the same Front Bevel Material settings, except for the Reflection value, which is set to 30%.

    This will give the text a polished slick appearance.


    Step 7

    Select the “Infinite Light 1″ in the 3D panel. Then, in the Properties panel, change the Intensity to 90%, and the Shadow Softness to 20%.

    Click the Coordinates icon in the Properties panel to change the Light direction.

    Click the “Add new Light to Scene” icon down the 3D panel, and choose New Point Light.

    Change the new light’s Intensity to 50%, and uncheck its Shadow box, as we only need shadows from one light source, which is the Infinite Light.

    Click the Coordinates icon in the Properties panel to change the Light position. The same exact values might not work on the scene or the text you’re creating. So just use the Move Tool to change the lights position or direction however you like.

    These are screenshots for the lights from different angles. You can use them as a guide to place your own lights.


    Step 8

    Click Environment in the 3D panel, then, in the Properties panel, change the Intensity to 30%. To make the Ground Plane reflective without the need to add any new 3D meshes, change the Reflection Opacity to 20%. The higher the value the more reflective the ground plane is.

    Once you’re done modifying the scene, go to 3D -> Render. The rendering might take some time. You can stop rendering anytime by clicking anywhere in the document.


    Step 9

    Once the rendering is done, save the final result. Then click the “Create new fill or adjustment layer” icon down the Layers panel, and choose Levels.

    Change the Shadows value to 20 and the Highlights value to 223.

    Click the “Create new fill or adjustment layer” icon again, but this time, choose Gradient Map.

    Change the Gradient Map adjustment layer’s Blend Mode to Linear Burn, and its Opacity to 40%. The gradient used is one of Photoshop’s default gradients, and it’s called “Violet, Green, Orange”.

    The cool thing about creating the 3D text in grayish colors is that you can colorize the final result using a wide variety of gradients. So you can go ahead and try some different gradients if you like, and you’ll get some awesome results.


    Final Image

    Hope you enjoyed the tutorial and found it useful as an introduction to the 3D environment in Photoshop CS6. Please feel free to leave your comments below.


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  • The Text on the Wet Sweaty Window

    This tutorial explains how to use a couple of images, a blur filter, and a simple brush to create a realistic text-on-wet-window effect.


    Final Image


    Resources

    Rain Widescreen HD Wallpapers from hdwallpapersarena.com.
    Hummer H2 Night City Car Wallpaper by SeKoJa.


    Step 1

    Open the “Rain Widescreen HD Wallpaper” image in Photoshop, then go to Image -> Adjustments -> Hue/Saturation. Change the Hue to 10 and the Saturation to 35.

    Go to Image -> Adjustments -> Desaturate.

    Then go to Image -> Image Size, make sure that the “Constrain Proportions” box at the bottom is checked, and type 600 in the Width field at the top. You can type in any other value you like depending on the size you want and the text you’re going to create. Click OK.


    Step 2

    Place the “Hummer H2 Night City Car Wallpaper” image on top of the “Rain Widescreen HD Wallpaper” image. Then go to Edit -> Free Transform to resize the image. Press and hold the Shift key to constrain proportions, then click and drag the corners inward.

    When you’re happy with the size, hit the Enter/Return key to accept the changes.


    Step 3

    Change the “Hummer H2 Night City Car Wallpaper” image layer’s Blend Mode to Overlay, and its Opacity to 80%.

    Go to Filter -> Blur -> Gaussian Blur, and set the Radius to 5.5.


    Step 4

    Create a new layer on top of both layers and call it “Text”. Set the Foreground color to Black, pick the Brush Tool, and choose the “Rough Round Bristle” Photoshop default brush tip. Change the brush’s size to a value of your choice depending on how thick or thin you want your text to be. Here, it is set to 30 px.

    Open the Brush panel (Window -> Brush), and un-check the Transfer box.


    Step 5

    Create the text you like using the brush you picked. Take your time with this step, and remember that you can Undo and re-create the text as many times as needed.

    Once you’re done, decrease the brush size to a small value (around 8 px), then add some little dripping lines below the letters. You might want to thicken the lines’ tops a little bit for a more realistic effect.


    Step 6

    To emphasize the text a bit more, create a new layer on top of all layers, fill it with White, then change its Blend Mode to Soft Light and lower its Opacity to a value of your choice (something around 55%).

    Finally, select the “Text” layer and lower its Opacity accordingly. Here, it is changed to 85%.

    And that’s it!


    Final Image

    Hope you enjoyed the tutorial and found it helpful.


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  • Outline Sketch Effect

    Outline Sketch Effect

    In this tutorial I want to show you one very interesting way how to create text by using outline sketch effect. It can be done within a few minutes in Photoshop.

    First of all, create a new document in Photoshop. I created document sized 1000×500 pixels with all the default settings, RGB, 72 dpi. Then fill it with color of #d7c7a8.

    Then I would like to add some text to demonstrate effect on it. Get out the Horizontal Type Tool and write out your text on the middle of canvas, for example ‘Draft’ in whatever color you want.

    In the above image I’ve used font called Hall Fetica (350 pt, Sharp), which is free. You can download this font from here: http://www.fontcubes.com/Hall-Fetica.font. After that set up fill opacity of text layer to 0% and apply Bevel and Emboss layer style to it.

    Duplicate current layer with Ctrl+J and move it 5 pixels up and left. Go to Bevel and Emboss layer style options and change the shading angle and altitude to the similar which you can see on the picture below:

    The result should be the same as mine:

    We are done with text, now we need to add more guide lines to demonstrate outline sketch effect. At first I would like to add only vertical lines. Select the Line Tool (Weight: 1px) and add different length lines with black color:

    Then merge all of it into the one layer and apply Filter > Blur > Motion Blur with next presets:

    Now you should have something like this:

    Then create a new layer and add horizontal lines with Line Tool (Weight: 1px) on the same way:

    Merge all horizontal lines into the one layer again and apply Filter > Blur > Motion Blur with similar settings to these:

    The result should be next:

    Ok, now merge all layers together and apply Filter > Brush Strokes > Spatter.

    Now you can see the difference after using this filter:

    Apply another one Filter > Texture > Texturizer:

    The result should be next:

    And the last one filter that we have to apply is Filter > Noise > Add Noise:

    That’s it for now! We got very nice and pretty simple outline sketch text effect, thanks for taking the time to read it!

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  • recreating-barcode-12

    Recreating Bar Code by Using Photoshop

    In this tutorial I will show you how to create such a simple thing as a bar code in a few steps.

    Create a new document sized 500×300 pixels and fill it with white color. Then use the Rectangular Marquee Tool to create selection similar to mine on the picture below and fill it with black color on the new layer.

    Press Ctrl+D to deselect chosen area, then apply Filter > Noise > Add Noise with similar settings to these:

    Now we have effect like this:

    After that select Single Row Marque Tool to create selection about 1 pixel height.

    Press Ctrl+T to transform selected area like on my screenshot which you can see below.

    Remove selection with Ctrl+D again and move to the next step. Now we need to cut off some lines on the bottom to add the numbers. Use Rectangular Marquee Tool to create selection again and press Delete button to clean selected area.

    Remove selection with Select > Deselect. Get out the Horizontal Type Tool to add the numbers with black color to our bar code area. Before you start typing the numbers just go to Window > Character and set up following presets for the text:

    After that type your text line:

    Merge text layer with previous one with Ctrl+E. We are done with creating bar code. Now we can add it to some goods. I found this picture to work with. Open up it and copy to our main canvas under the layer with bar code. Go to bar code layer again and apply Edit > Free Transform to reduce code a little bit and rotate it.

    Then apply Edit > Transform > Warp to make right perspective for code on the lemon surface.

    Then change layer mode to Multiply for current layer and apply Sharpen Tool a little bit:

    We are done on this step. It was easy but very useful, isn’t it? Hope, you have the same good results as me. If you have done similar technique with this post, feel free to post the link in the comment form.

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  • Designing Gear Wheel in Photoshop

    Designing Gear Wheel in Photoshop

    Are you hungry for new tutorials how to create objects in Photoshop? Ok, I have one interesting tutorial for you.

    Ok, let’s start! Create a new document sized 500×500 pixels. Drag a linear gradient with colors of #eaf8fb and #d0dee1 as shown on a picture below. It will be background for putting gear wheel on it.

    After that start with creating gear wheel. Select Shape Tool and choose on of standard Photoshop shapes

    Designing Gear Wheel in Photoshop

    and draw out it in the middle of our canvas with white color.

    Then reduce height about 60% for this shape and rasterize it with Layer > Rasterize > Shape:

    Load selection of shape with Select > Load Selection and fill it with grey to transparent gradient on the same layer (use color of #6d848c).

    Remove selection with Ctrl+D. Now, we should add lower base and process lateral surface texture. Duplicate current layer with Ctrl+J and move lower layer 20 pixels down.

    Then use the Polygonal Lasso Tool to connect the top edges and bottom edges of the gears with selection and fill it with whatever color you want.

    After that deselect chosen area with Ctrl+D and apply Color Overlay (link to 08) layer style for current layer.

    Then create layer under and merge it with previous to get all effects in one layer. Ok, now we need to add glares and shadows to lateral surface to show metallic sheen effect on it. Use Polygonal Lasso Tool again and select some area between two nearest lugs of gear wheel.

    Then use Burn Tool (Brush: 15 px, Range: Shadows, Exposure: 50%) to add shadow in between two lags.

    After that reduce brush size to 5 pixels and add dark shadow line in deepest part to increase metal texture reflection.

    Change Burn Tool to Dodge Tool (Brush: 15 px, Range: Midtones, Exposure: 70%) and add a few glares from the left and right sides:

    Remove selection with Ctrl+D. Add the same affect to each visible area between each lug.

    Ok, we are done with lateral area surface. Move to the next step. Go to the upper part of gear wheel and bring some glare there also. For this effect use the Polygonal Lasso Tool again, create the same selection which you can see on the picture below and feel it with white color on the new layer.

    Remove selection with Ctrl+D and apply Filter > Blur > Radial Blur with similar settings to these:

    Your result should be the same as mine:

    Then apply Filter > Blur > Gaussian Blur with next presets:

    We received picture like so:

    Now, press Ctrl and click the upper part layer thumbnail in the layers palette to create selection and use Ctrl+Shift+I to invert it, then press Delete button to clear selection.

    Remove selection with Ctrl+D and after that merge all layers in one except background layer. Move to the next step. We need to create a hole inside the gear wheel. Get out the Elliptical Marque Tool and create selection similar to mine and fill it wit color of #6d848c.

    Select Burn Tool again to make some small dodge work.

    Deselect chosen area with Select > Deselect. Ok, now time to add the verge of gear wheel. For this effect use the Line Tool (Weight: 1px) and add white lines on each verge of gear wheel.

    Merge all layers with white lines in one, then use the Eraser Tool (Opacity: 50%) and a soft round brush about 70 pixels and make little clean work.

    Move to the last one step. To finish off our tutorial we gave to add some shadow under the gear wheel. Merge all layers except background layer in one and apply Drop Shadow (link to 25) layer style for new received layer:

    Now we need to extract shadow effect to separate layer. Use Layer > Layer Style > Create Layer for this option. Move to new layer with shadow under the current layer and apply Filter > Blur > Motion Blur for it.

    Now, we have something like this:

    After that select Smudge Tool (Brush: 70 pixels) to increase the drop shadow on the sides just a little bit.

    We are done with this tutorial. Now we have realistic view gear wheel created by ourselves.

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  • The Effect of Music Notes on the Flowers

    The Effect of Music Notes on Flowers

    This tutorial shows how to apply any design on flower petals in Photoshop. As an example we can use the design of a stave for applying it on the tulip-petals.

    At first we should find an appropriate photo to work with. You can use search in Google Images or feel free to use my picture with the image of tulips. Open up the picture and start the tutorial.

    It is worth improving the quality of the image a little, before we start applying the effects. For this purpose we apply Filter > Sharpen > Smart Sharpen with the following parameters:

    Then we should improve the contrast using Image > Adjustments > Brightness/Contrast:

    In the upshot we’ll get the following result:

    Now we should match the design to apply on the flower petals. I decided to take a picture of a stave (link to Stave.jpg). Let it be any fragment from any musical composition. We open this picture.

    Then we copy the notes on the main canvas with tulips, or just drag it using mouse.

    The size of the music sheet is too small for a tulip-petal, so we copy it using Ctrl+J and lower it a bit, place it so as it would be a uniform sheet, and merge the layers with the notes using Ctrl+E.

    Then we change the layer mode for the layer with notes for Darken. As a result white color was excluded, we see only notes and flowers.

    To expand the image we use Edit > Transform > Warp, with the help of this tool we deform the music sheet approximately to the form of a tulip-petal.

    Then using the Polygonal Lasso Tool we create petal-shaped selection.

    After that we use Shift+Ctrl+I to invert the selection, as it showed on the picture below:

    We press the Delete button to delete everything that is contained within the selected area and remove the selection using Ctrl+D.

    Then we use the Eraser Tool, choose a brush with soft edge, 50 pixels in diameter, transparency 50% and slightly erase the notes along the edges of the petal. After that we use Filter > Sharpen > Sharpen for the layer with notes:

    As there is dew on the tulips, for more natural effect in the places, where we see the drops, we should deform the notes a bit. For this purpose we use the Polygonal Lasso Tool (Feather 4 px) to create selection of the areas, that should be deformed.

    For the selected area we use Filter > Distort > Spherize with the following parameters:

    On the same principle we deform the image for the rest of the drops on petals. We get an interesting dew effect on the notes.

    The rest of the petals are processed in the same way.

    As a result we got a wonderful tutorial on design overlay on flower petals. Feel free to experiment and you will get an excellent effect!

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